{"title":"1914","description":"","products":[{"product_id":"1914","title":"1914","description":"\u003cp\u003e40 pages, full colour softback rule book.\u003c\/p\u003e\n\u003cp\u003eIncludes 19 card Tactical Advantage deck.\u003c\/p\u003e\n\u003cp\u003eThe Great War is usually portrayed and imagined with the blasted landscapes of the static,trench warfare that emerged late in 1914 and persisted late into the conflict. However, while it is fair to recognise that much of WWI was characterised by this stalemate, it is also fair to point out that the early and later parts of the war were witness to operations of manoeuvre in which armies sought to take key positions and outflank enemy forces.\u003c\/p\u003e\n\u003cp\u003eAnd it is these early battles of WWI which inspired us, some friends in the industry, and some wargaming collaborators to focus on that particular period of WWI. Our aim was to produce a set of wargames rules that caters to this style of fighting and challenges the players with constant tactical decisions and does not burden them with a lot of rules. 1914 shares some mechanisms with our WWII game, Iron Cross, so players familiar with that ruleset will recognise this one. It plays differently to Iron Cross, however, and uses some mechanisms that are unique to 1914.\u003c\/p\u003e\n\u003cp\u003eThe battalion is the core tactical element in the game, in a formation that is roughly the size of a British brigade. The game mechanics are easy to grasp and make the game flow smoothly and ensure that both sides are always involved, especially when an opponent is activating units. 1914 is a game in which players act as the overall commander for the battle, developing and co-ordinating a plan for the achievement of operational objectives, and entrusting individual battalions to execute those plans. It is purposely uncomplicated to allow players to concentrate on the scale of the battle, but the action\/reaction system ensures that all players are involved at all times, making tactical decisions affecting their own commands.\u003c\/p\u003e","brand":"Great Escape Games","offers":[{"title":"Default Title","offer_id":55657678406017,"sku":"BP1632","price":13.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0426\/4771\/6002\/files\/00.grimTemplate_a47b6c06-f5f3-48ab-b95a-0a177c9e10af.jpg?v=1778507904"},{"product_id":"1914-plan-19-booklet-card-deck","title":"1914: Plan 19 Booklet \u0026 Card Deck","description":"\u003cp\u003eIn a short few years of unrelenting carnage following the descent into world war, the Russian and Austro-Hungarian empires collapsed into ruin and passed from the march of time. Plan 19 was the name of the Russian operational war plan and, from its inception in 1910, evolved into a strategy that demanded both offesnsive action against Germany and Austria-Hungary.\u003c\/p\u003e\n\u003cp\u003eThis 12 page booklet contains rules and Orders of Battle for Russian, Austro-Hungarian and Serbian armies in 1914, plus a deck of 9 cards to be used with the core card deck in the 1914 main rulebook. YOU NEED A COPY OF THE 1914 RULEBOOK TO USE PLAN 19.\u003c\/p\u003e\n\u003cp\u003eThe card deck feature two cards each for Russian, Serbian, Austro-Hungarian and German (Eastern Front) forces, plus a blank to create your own.\u003c\/p\u003e","brand":"Great Escape Games","offers":[{"title":"Default Title","offer_id":55657722675585,"sku":"BP1931","price":5.4,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0426\/4771\/6002\/files\/00.grimTemplate_e8ff0199-6a5c-4968-b4b6-1c5990eebdfa.jpg?v=1778508192"}],"url":"https:\/\/grimdice.co.uk\/collections\/1914.oembed","provider":"Grim Dice Tabletop Gaming","version":"1.0","type":"link"}